Grek Troop Shuttle

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Craft: Corellian Engineering Grek-class troop shuttle
Type: Ship-to-ship troop shuttle
Scale: Starfighter
Length: 30 meters
Skill: Space Transport: Grek shuttle
Crew: 2
Crew Skill: Varies
Passengers: 50
Cargo capacity: 500 kilograms
Consumables: 1 day
Maneuverability: 1D
Space: 6
Atmosphere: 330; 950 kmh
Hull: 3D
Sensors:
    Passive: 15/0D
    Scan:
30/1D
    Search:
50/3D
    Focus:
2/3D+2

Weapons:

Laser Cannon
    Fire Arc: Front
    Crew: 1
    Skill: Starship gunnery
    Fire control: 1D
    Space range: 1-3/12/25
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 4D

Credit for these stats belongs to West End Games

Katarn Boarding Shuttle

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Craft: Rendili StarDrive's Katarn-class boarding shuttle
Type: Boarding shuttle
Scale: Starfighter
Length: 28 meters
Skill: Space Transport: Katarn shuttle
Crew: 2, gunners: 1
Crew Skill: Varies
Passengers: 50
Cargo capacity: 500 kilograms
Consumables: 1 day
Maneuverability: 1D+2
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 5D
Shields: 2D
Sensors:
    Passive: 10/0D
    Scan:
20/1D
    Search:
40/2D
    Focus:
2/3D

Weapons:

Double Laser Cannon
    Fire Arc: Front
    Crew: 1
    Skill: Starship gunnery
    Fire control: 2D
    Space range:
1-3/12/25
    Atmosphere range:
100-300/1.2/2.5 km
    Damage: 5D

Plasma Torch Boarding Device*
    Fire Arc: Front
    Skill: Starship gunnery
    Fire control: 0D
    Range: 4 meters
    Damage: 8D

*Note: The plasma torch boarding device is mounted on a ship's airlock system. The controls are just inside the main airlock. The extendable plasma torch quickly cuts through the prize's hull. Roll the target ship's hull -2D; if the torch's roll scores at least a "lightly damaged" result, it has breached the hull. Once the hull is breached, the torch requires a full minute to cut a one-meter-wide hole by two-meter-high hole. The extendible boarding tube attaches to the hull and forms an airtight seal in 30 seconds.

Credit for these stats belongs to West End Games

Mynock Assault Boat

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Craft: Corellian Mynock-class assault boat
Type: Assault boat
Scale: Starfighter
Length: 44 meters
Skill: Space Transport: assault boat
Crew: 2, gunners: 1, skeleton: 1/+10
Crew Skill: Varies
Passengers: 24 (troops)
Cargo capacity: 40 metric tons
Consumables: 1 month
Hyperdrive multiplier: x2
Hyperdrive backup: x10
Nav computer: Yes
Maneuverability: 1D
Space: 8
Atmosphere: 365; 1,050 kmh
Hull: 4D
Shields: 3D
Sensors:
    Passive: 30/1D
    Scan:
60/2D
    Search:
90/4D
    Focus:
4/4D+1

Weapons:

Quad Laser Cannon
    Fire Arc: Turret
    Crew: 1
    Skill: Starship gunnery
    Fire control: 2D
    Space range:
1-3/12/25
    Atmosphere range:
100-300/1.2/2.5 km
    Damage: 5D

Concussion Missile Launcher
    Fire Arc: Front
    Crew: 1
    Skill: Starship gunnery
    Fire control: 2D
    Space range:
1/3/7
    Atmosphere range:
50-100/300/700
    Damage: 9D

2 Medium Ion Cannons (fire-linked)
    Fire Arc: Front
    Crew: 1
(pilot or copilot)
    Skill: Starship gunnery
    Fire control: 3D
    Space range:
1-3/7/36
    Atmosphere range:
100-300/700/3.6 km
    Damage: 4D

2 Chin Guns
    Fire Arc: Front
    Crew: 1
    Skill: Starship gunnery
    Fire control: 3D
    Space range:
1-3/7/36
    Atmosphere range:
100-300/1.2/2.5 km
    Damage: 2D

Credit for these stats belongs to West End Games

Y-4 Transport

Craft: Incom Y-4 Transport
Type: Military troop transport
Scale: Starfighter
Length: 28 meters
Skill: Space Transport: Y-4 Transport
Crew: 1, gunners: 2
Crew Skill: Astrogation 4D, sensors 3D+1, space transports: Incom Y-4 Transport 5D+1, starship gunnery 4D, starship shields 3D
Passengers: 40
Cargo capacity: 300 metric tons
Consumables: 1 month
Hyperdrive multiplier: x1.5
Hyperdrive backup: x8
Nav Computer: Yes, astromech droid adds +1D to astrogation roll
Maneuverability: 1D+1
Space: 6
Hull: 5D+2
Shields: 3D
Sensors:
    Passive: 40/1D
    Scan:
80/2D
    Search:
100/3D
    Focus:
5/4D

Weapons:

2 Laser Cannons
    Fire Arc:
2 front, 2 turret
    Crew: 1,1
    Skill: Starship gunnery
    Fire control: 2D
    Space range: 1-5/12/20
    Atmosphere range: 100-300/1.2/2.5 km
    Damage: 3D

Credit for these stats belongs to West End Games