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| Craft:
Corellian Engineering Grek-class
troop shuttle
Type: Ship-to-ship troop shuttle Scale: Starfighter Length: 30 meters Skill: Space Transport: Grek shuttle Crew: 2 Crew Skill: Varies Passengers: 50 Cargo capacity: 500 kilograms Consumables: 1 day Maneuverability: 1D Space: 6 Atmosphere: 330; 950 kmh Hull: 3D Sensors: Passive: 15/0D Scan: 30/1D Search: 50/3D Focus: 2/3D+2 |
Weapons:
Laser
Cannon |
Credit for these stats belongs to West End Games
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| Craft:
Rendili StarDrive's Katarn-class
boarding shuttle
Type: Boarding shuttle Scale: Starfighter Length: 28 meters Skill: Space Transport: Katarn shuttle Crew: 2, gunners: 1 Crew Skill: Varies Passengers: 50 Cargo capacity: 500 kilograms Consumables: 1 day Maneuverability: 1D+2 Space: 8 Atmosphere: 365; 1,050 kmh Hull: 5D Shields: 2D Sensors: Passive: 10/0D Scan: 20/1D Search: 40/2D Focus: 2/3D |
Weapons:
Double
Laser Cannon |
Plasma
Torch Boarding Device* Fire Arc: Front Skill: Starship gunnery Fire control: 0D Range: 4 meters Damage: 8D |
*Note: The plasma torch boarding device is mounted on a ship's airlock system. The controls are just inside the main airlock. The extendable plasma torch quickly cuts through the prize's hull. Roll the target ship's hull -2D; if the torch's roll scores at least a "lightly damaged" result, it has breached the hull. Once the hull is breached, the torch requires a full minute to cut a one-meter-wide hole by two-meter-high hole. The extendible boarding tube attaches to the hull and forms an airtight seal in 30 seconds.
Credit for these stats belongs to West End Games
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| Craft:
Corellian Mynock-class assault boat
Type: Assault boat Scale: Starfighter Length: 44 meters Skill: Space Transport: assault boat Crew: 2, gunners: 1, skeleton: 1/+10 Crew Skill: Varies Passengers: 24 (troops) Cargo capacity: 40 metric tons Consumables: 1 month Hyperdrive multiplier: x2 Hyperdrive backup: x10 Nav computer: Yes Maneuverability: 1D Space: 8 Atmosphere: 365; 1,050 kmh Hull: 4D Shields: 3D Sensors: Passive: 30/1D Scan: 60/2D Search: 90/4D Focus: 4/4D+1 |
Weapons:
Quad
Laser Cannon |
Concussion
Missile Launcher Fire Arc: Front Crew: 1 Skill: Starship gunnery Fire control: 2D Space range: 1/3/7 Atmosphere range: 50-100/300/700 Damage: 9D |
2
Medium Ion Cannons (fire-linked) |
2
Chin Guns Fire Arc: Front Crew: 1 Skill: Starship gunnery Fire control: 3D Space range: 1-3/7/36 Atmosphere range: 100-300/1.2/2.5 km Damage: 2D |
Credit for these stats belongs to West End Games
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| Craft:
Incom Y-4 Transport
Type: Military troop transport Scale: Starfighter Length: 28 meters Skill: Space Transport: Y-4 Transport Crew: 1, gunners: 2 Crew Skill: Astrogation 4D, sensors 3D+1, space transports: Incom Y-4 Transport 5D+1, starship gunnery 4D, starship shields 3D Passengers: 40 Cargo capacity: 300 metric tons Consumables: 1 month Hyperdrive multiplier: x1.5 Hyperdrive backup: x8 Nav Computer: Yes, astromech droid adds +1D to astrogation roll Maneuverability: 1D+1 Space: 6 Hull: 5D+2 Shields: 3D Sensors: Passive: 40/1D Scan: 80/2D Search: 100/3D Focus: 5/4D |
Weapons:
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2
Laser Cannons |
Credit for these stats belongs to West End Games